

NowTV gives acces to live entertainment channels. Anything less than that will mean you'll be sacrificing on quality in some way, depending on the title. Should you be rocking a GTX 1080-powered system with a top-of-the-line access point you'll have a wondrous gaming experience. It's not an issue with Link, but with other parts of your home infrastructure.Īnd that brings me to my next point - the Steam Link is only really as good as your PC and home network. Most modern routers should be able to handle this just fine, but it's worth considering just how much weight you'll be expecting your router to lift. Not only will your network need to be fast and reliable enough to maintain a constant connection, but also for the PC to communicate with the outside world for online gaming. And of course, you'll need to fire up your gaming rig every time you wish to play something on Steam Link.Ĭouple this with playing a multiplayer game and you could end up having some latency problems.

The two ends need to constantly stream data across a network, which can cause issues for lag input and stuttering if there's a slight dip in wireless performance. Steam is the best thing to happen to non-console, non-mobile gaming in a couple of decades.Depending on what router you have and just how powerful the signal is around your home, you may be better off hooking up your PC to the Link via ethernet cabling. If the resolution of the host display is set in-game to the same as the client, that's that much less work the client has to do. It sounds like as much of the work, including graphical work, as possible should be done on the host. Remember, the client can be a low-performance device, so long as it can sufficiently play the stream, as it doesn't handle rendering the game's graphics. While it would be feasible to do this on a headless server with a beefy processor and minimal graphical power, you're almost certainly going to get better results if a decent enough GPU is used on the host. Ideally, the hosting machine would need to be powerful enough to play the game and to encode the stream simultaneously. Does the hosting machine need powerful graphics or would a headless Xeon PC server work well? I ask as I am looking at getting one anyway to host opensim and that only being a database doesn't require much in the way of a GPU the graphics being handled by the client viewer.
